As the old saying goes, I'm not here to bury VBD, but to praise it. The core principle of VBD is that it's not points scored that is essential, but points scored compared to peers. That's as true as it was in 1996. But VBD does have gaps that we would like to fix.
- VBD is usually done on a total points basis, but nearly all FF is played head-to-head
- VBD does not help us understand how likely we are to win games based on projections
- VBD does not distinguish between consistency and inconsistency
Random Win % addresses these gaps. In my next post, we will start to dive in to the ideas that led to RW%.
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